SEARCH

Subscribe

RSS Feed

Sub by Email

Twitter Me

INTERVIEWS

Peter Higgins, author of Wolfhound Century

Myke Cole, author of Shadow Ops Series

John Brown John, translator of the Zamonia Novels

Jim C. Hines author of Libriomancer

Nick Harkaway author of Angelmaker (review here)

Martha Wells author of The Cloud Roads

David Tallerman author of Giant Thief

Mazarkis Williams author of The Emperor's Knife

Rob Ziegler author of Seed

Steven Gould author of 7th Sigma

Douglas Hulick author of Among Thieves (review here)

Mark Charan Newton author of Nights of Villjamur (review here)

Kameron Hurley author of God's War (review here)

Brent Weeks author of The Black Prism (review here)

Anthony Huso author of The Last Page (review here)

Brandon Sanderson author of The Way of Kings (review here)

Lou Anders Editor of Pyr Books

Ian Tregillis author of Bitter Seeds (review here)

Sam Sykes author of Tome of the Undergates (review here)

Benjamin Parzybok author of Couch (review here)

Kristine Kathryn Rusch author of Diving Into the Wreck (review here)

Ken Scholes author of Lamentation

Cherie Priest author of Boneshaker (review here)

Lev Grossman author of The Magicians (review here)

Character Interviews

Alexia and Lord Maccon from Gail Carriger's Soulless

Lord Akeldama from Gail Carriger's Soulless

Eva Forge from Tim Akers's The Horns of Ruin

Atticus from Kevin Hearne's Hounded

RECENT REVIEWS

The Daylight War by Peter V. Brett

A Memory of Light by Robert Jordan & Brandon Sanderson

Scoundrels by Timothy Zahn

Cold Days by Jim Butcher

Year Zero by Rob Reid

Alif: The Unseen by G. Willow Wilson

Scourge of the Betrayer by Jeff Salyards

Redshirts by John Scalzi

Control Point by Myke Cole

Angelmaker by Nick Harkaway
My BlogCatalog BlogRank Wikio - Top Blogs - Literature
Showing posts with label Epic Fantasy. Show all posts
Showing posts with label Epic Fantasy. Show all posts

REVIEW | The Daylight War by Peter V. Brett

The Daylight War is the third book in the Demon Cycle series, which is planned at 5 books at this point. So it is very much a middle volume. Relationships are tested, alliances are made, and demons are killed. What more could you ask for? A book you stay up late for because you're lost in it perhaps? Well that's what Brett has given us.

As The Warded Man was Arlen's book and The Desert Spear was Jardir's the latest is Inevera's. While I do feel an important aspect of Brett's style is reveling in the back stories of his focus characters The Desert Spear felt too bloated on Jardir's part. The Daylight War gives Inevera the limelight this go around and it was much more balanced showing more of what other characters were up to. In fact, I wouldn't have minded a few more chapters on her past as some aspects of her personality were not addressed as much as I hoped. My liking of Inevera's part could be due to the fact it was more interspersed throughout the book rather than being dropped in larger chunks as Jardir's portion was.

Inevera's rise to Dama Ting is the mental game compared to the physical game Jardir rose to the top of. They are very much the two sides of the same coin. The female side of the Krasians society is explored in depth from the very bottom up. Brett's nod to his love of dice-throwing is finally showcased as we learn the secrets to Inevera's dice and how much they mean.

Killing demons seems very secondary to most of the book save a couple very large battles. It really comes down to whether Arlen or Jardir will lead humanity or somehow find a way to work together again.

Brett's characterization is at an all time high, giving each and every character nuance and depth. This is also the volume where I actually found myself liking Gared. Rojer begins to truly master his powers while also gaining companions of his own, which injects just the right amount of levity when needed. Renna goes to extremes to keep pace with Arlen while Leesha, having not decided on her options in time, is left with few alternatives. Renna's relationship with Arlen deepens in many unforeseen ways. She is keeping Arlen tethered to his humanity while she tempts losing her own. Yet even with all of this going on it was the trader Abban I kept waiting to hear from again. Abban comes alive showing his side of things. Or at least a partial view of his side as his grand plans are kept close to his chest. Mark my words he's up to big things.

The ending, while fulfilling some promises, did feel very rushed. It was a confrontation that seemed to warrant more page time given the amount spent on lesser entanglements.The abruptness may also throw off some fans, but at this point I trust that Brett can live up to what he has done so far.

The Daylight War keeps the quality to near the same level as previous volumes while turning up the pacing, but if you haven't dug what's happened so far than this isn't the series for you. If you like your Fantasy big, dramatic, and with characters you grow to love the Demon Cycle will be quite memorable. With The Daylight War, Brett reaffirms his high place in modern Epic Fantasy. I give The Daylight War 4 out of 5 hats. By the end it seems like the deliverer issue was put to bed so that the true war against the demons can begin. The wait for the fourth volume, The Skull Throne also begins...

You Might Also Like:
REVIEW | Scourge of the Betrayer by Jeff Salyards
REVIEW | Control Point by Myke Cole
REVIEW | Prince of Thorns by Mark Lawrence
REVIEW | Best Served Cold by Joe Abercombie

GUEST REVIEW | A Memory of Light by Robert Jordan & Brandon Sanderson

Two diplomas, three jobs, one marriage, one kid, three dogs, twenty years. Those are a few of the things that have happened to me since I read Robert Jordan's The Eye of the World for the first time. I've since read it a dozen times. I love it almost as much today as I did then. Rand's long walk from his home to Emond's Field, his father laid out on the horse cart clinging to life, still instills the same sense of dread and determination it always has.
I'll be the first to admit that as the Wheel of Time spun out new books over the years they got worse, and worse, and worse, until a time came that I hardly anticipated their release.  I challenge anyone to casually mention 'the Bowl of Winds' to any Wheel of Time fan. The reactions are almost assured to involve crude language. That isn't to say they were bad books, on par with Piers Anthony or Terry Goodkind, but they weren't the same kind of magic captured in first four, and to a lesser degree the first seven.
Much of that changed when Jordan passed and Brandon Sanderson took over the franchise. I write that not to condemn Jordan's writing, but to highlight that he had perhaps reached a point in the series where a new set of eyes was needed to finish it. First with Towers of Midnight, then with The Gathering Storm, Sanderson was able to put aside some of Jordan's pet projects and, for the first times in years, progress the story to the places it needed to go to complete the series. At the time, it was an incredible thing to witness; the seeds of Jordan's labors were finally bearing fruit.
While that continues in A Memory of Light, the final Wheel of Time novel, some warts are also exposed as Sanderson is forced to cut the cord on extraneous story lines in order to accomplish the necessary greater good of completing Jordan's opus. The result is a novel that finishes the mission, so to speak, but leaves me wondering about Jordan's actual vision.
Before I go any further let me assure everyone that A Memory of Light wraps up the stories of Rand, Mat, and Perrin entirely. It leaves nothing unresolved, or dangling. In almost every way, this fourteenth volume is the novel Wheel of Time fans have waited the better part of twenty years to read. The Last Battle comes. Rand confronts the Dark One. Taim is revealed. Loial turns into Chewbacca. And the great swordsman question is put to rest. I admit to a certain amount of sheer joy at watching these things unfold. I also admit to a certain disappointment that they all unfold in such expected ways, with only a few minor twists.
The largest among those twists, related to an often unseen but prominent villain, fails because it just wasn't properly foreshadowed and/or developed with a point of view character. I feel confident that had Jordan lived to finish his series, there would have been one. I say that on faith, but faith is an important part of a series of this length. I had faith that Moraine's eight book absence amid endless speculation would pay off in the end, and that Cadsuane for all the posturing would serve some significance. That same faith had me believing that the transposition of Padan Fain and Slayer/Luc within the narrative would tie together. Perhaps that faith was misplaced. While there is resolution to all those arcs, they are inadequate given the amount of time devoted to them.
I don't want to be misunderstood. There's almost nothing Sanderson could have done to fix these problems short of writing two more books, or rewriting the ones that came before his involvement. The record was too long and the future not tolerant enough for more exposition. Many of my frustrations are merely the cause and effect of a series that spans fourteen books, two authors, and twenty three years. I strongly believe that Brandon Sanderson wrote the best books that anyone could have written who wasn't Robert Jordan himself. He treated the material respectfully and brought the series to a satisfying conclusion. In so doing, he gave much needed closure to a rabid fan base that grew up with Rand, Perrin, and Mat. I'm one of them.
Because of that, what follows here was difficult to write, but I also cannot in good conscience not write it.
I'm often asked, "Is the Wheel of Time worth it?" In other words, should I invest the better part of a year's reading in the series? My answer for the last decade has been, "I don't know, I'll let you know when the series is finished." With the final novel now in my rear view mirror, I feel capable of answering it.
The answer has to be no. But, like so many things it isn't that simple. To anyone who's read deep into the series, and put it aside until it was finished, please make good on that promise. Sanderson's first two books in the series are iconic, full of huge moments and promised pay-offs. The third lacks those eye brow raising theatrics, but it provides the closure the Wheel's fans needed. But, for the reader just beginning, I believe there are better places to look. The miasma of the eighth through eleventh books is a slog I cannot wish on anyone, full of bloat and wasted words. The payoff, however good, can never overcome the frank and utter disregard for editorial oversight that those novels exemplified.
And still. . .
My inner fan says thank you Robert Jordan and Brandon Sanderson. My memories of the Wheel of Time will be with me always. The series wasn't the beginning of my reading life, but it was a beginning. For whatever that's worth.
------
About Justin Landon

Justin Landon is the Overlord of the genre blog Staffer's Book Review (and occasional musings). When he's not writing things of dubious value to the world, he's at the gym or being a dad. You can follow him on Twitter, Facebook, and Goodreads, which is strongly suggested lest you miss out on vital information that could someday save your life.

You Might Also Like:
The Brandon Sanderson Interview
REVIEW | The Way of Kings by Brandon Sanderson
REVIEW | Warbreaker by Brandon Sanderson
NEWS | New Sanderson YA Novel

Cover Unveiled for The Flames of Shadam Khoreh by Bradley Beaulieu

Art by Aaron J. Riley.
Bradley Beaulieu's series The Lays of Anuskaya perfectly melds Fantasy with skyfaring Russian and Persian influenced cultures amidst a chain of islands. The art above is for the third and final volume in the series The Flames of Shadam Khoreh showing Nasim at age 18. Here's the blurb:
The Flames of Shadam Khoreh begins nearly two years after the events of The Straits of Galahesh. In it, Atiana and Nikandr continue their long search for Nasim, which has taken them to the desert wastes of the Gaji, where the fabled valley of Shadam Khoreh lies. But all is not well. War has moved from the islands to the mainland, and the Grand Duchy knows its time may be limited if Yrstanla rallies its forces. And the wasting disease and the rifts grow ever wider, threatening places that once thought themselves safe. The Dukes believe that their only hope may be to treat with the Haelish warriors to the west of Yrstanla, but Nikandr knows that the key is to find Nasim and a lost artifact known as the Atalayina.

Will Nikandr succeed and close the rifts once and for all? The answer lies deep within the Flames of Shadam Khoreh.
The Flames of Shadam Khoreh should be out sometime in 2013, but I can't find a firm listing as of yet. Beaulieu is also running a Kickstarter for his first short story collection, Lest Our Passage Be Forgotten & Other Stories, which will contain 2 original stories placed in this world. It ends in less than 2 days so get in it while you can.



You Might Also Like:
GUEST POST | Bradley P. Beaulieu on Growing Pains: Lessons in Writing the Sequel
REVIEW | The Winds of Khalakovo by Bradley P. Beaulieu
REVIEW | God's War by Kameron Hurley
REVIEW | Scourge of the Betrayer by Jeff Salyards

Cover Unveiled for The Tyrant's Law by Daniel Abraham


Daniel Abraham's The Dagger and the Coin has become one of the most solid Fantasy series over the last 2 years and the covers so far while being quite nice in a traditional yet modern sort of way have so far gone the weapon route for art, but this time for the third book, The Tyrant's Law, Orbit is treating us to some flaming monsters! Magic has been part of the books though not the focus, but stakes certainly seem to be rising in that area. Here's the blurb, but those who are behind in the series may just want to keep it to gazing at the cover:
The great war cannot be stopped.

The tyrant Geder Palliako begins a conquest aimed at bringing peace to the world, though his resources are stretched too thin. When things go poorly, he finds a convenient target among the thirteen races and sparks a genocide.

Clara Kalliam, freed by having fallen from grace, remakes herself as a "loyal traitor" and starts building an underground resistance movement that seeks to undermine Geder through those closest to him.

Cithrin bel Sarcour is apprenticing in a city that's taken over by Antea, and uses her status as Geder's one-time lover to cover up an underground railroad smuggling refugees to safety.

And Marcus Wester and Master Kit race against time and Geder Palliako's soldiers in an attempt to awaken a force that could change the fate of the world.

The Tyrant's War will be out in May and like the first two books will be an immediate get for me. Also, Abraham along with his co-conspirator Ty Frank will also be writing a Han Solo POV novel in the Star Wars universe under their James S.A. Corey name though no release date has been announced. This also reminds me I have to get to Caliban's War soon. Maybe it will be my Thanksgiving vacation treat...

You Might Also Like:
Cover Unveiled for The Dragon's Path by Daniel Abraham
INTERVIEW | Ian Tregillis author of Bitter Seeds
REVIEW | Low Town by Daniel Polansky
REVIEW | Scourge of the Betrayer by Jeff Salyards

REVIEW | The Winds of Khalakovo by Bradley P. Beaulieu

Among inhospitable and unforgiving seas stands Khalakovo, a mountainous archipelago of seven islands, its prominent eyrie stretching a thousand feet into the sky. Serviced by windships bearing goods and dignitaries, Khalakovo's eyrie stands at the crossroads of world trade. But all is not well in Khalakovo. Conflict has erupted between the ruling Landed, the indigenous Aramahn, and the fanatical Maharraht, and a wasting disease has grown rampant over the past decade. Now, Khalakovo is to play host to the Nine Dukes, a meeting which will weigh heavily upon Khalakovo's future.

That's right windships, don't call them airships. Steampunk this is not, but Epic Fantasy of a grand, beautiful, and political scale which uses an elemental magic with wielders of wind and fire taking predominance. The main pitch for The Winds of Khalakovo is Westeros meets Earthsea, which is pretty on-the-money if you add "through the lens of Muscovite Russia" to the end.

Debutist Bradley P. Beaulieu has created an immersive world with The Winds of Khalakovo. Great detail is paid to the world-building blowing life info what could be seen as just a world nearly covered in water yet hides so much more with uncharted islands, hidden refuges, and nefarious political machinations.

Beaulieu doesn't just leave it to one world though as he shows glimpses of an ethereal realm just as interesting and delves deep into the nature and mechanics of his magic and how they are intertwined with the world.

Even amid all the Fantasy it is the characters who you'll remember the best. Each goes through torn loyalties all for believable reasons. The action surrounds Prince Nikandar Khalakovo for the most part as he is thrown into the middle of everything unknowingly, but once he starts he cannot stop as the life and honor of his Dutchy are at stake. It is through his eyes we get to partake of the beautiful culture Beaulieu created with all the Russian touches on politics and even garb, which showcase the prose that was at points very poetical.

The region is ruled by a hereditary line of Dukes with each claiming a chain of islands for themselves, but governed by one Grand Duke. But it is the Duchess's that truly control things as they can set the worlds elements to their will.

Cultures clash as Nikandar's landed people lord over an indigenous population who follow a path more akin to our Eastern beliefs such as the islands belonging to everyone while the Duchys of the world scoff at that thought and use numbers and force to control the lands. Obviously, this leads to escalating problems as factions within each are formed. Yet the Duchys must work with the other group as they are the ones who control most of the magic in the world and make travel and commerce possible.

The only complaint I have is the switching of POVs can be confusing at times, but you get the rhythm down after a while.  I almost wonder if the named chapter aspect from Game of Thrones would have been another element to pick-up on, especially as this story seems likely to widen its cast in the next volume of this proposed trilogy.

The Winds of Khalakovo is a satisfying entry into the Epic Fantasy fold that may seem familiar in some ways, but Beaulieu takes those familiarities and evolves them with his own unique and complex flair. I give The Winds of Khalakovo 8.5 out of 10 hats. The sequel in The Lays of Anuskaya series is titled The Straits of Galahesh will explore a region little seen in the first volume and should be out in April 2012.


You Might Also Like:
FREE FICTION | The Winds of Khalakovo by Bradley P. Beaulieu
GUEST POST | Bradley Beaulieu on The Winds of Khalakovo and Cultural Influences
REVIEW | The House of Discarded Dreams by Ekaterina Sedia
REVIEW | The Heroes by Joe Abercrombie
REVIEW | God's War by Kameron Hurley

REVIEW | The Unremembered by Peter Orullian

This has been one of the harder reviews I've had to write since I started blogging. I put The Unremembered down halfway through as I was having trouble staying focused. Usually when that happens it is before I'm over 300 pages in, but I was going through quite a bit at the time so I chalked it up to that. I did however come back to The Unremembered about a month later and fell right back into it and finished the book liking it well enough. But since then I've struggled with this review, rewriting it multiple times because as I turned to reflect I couldn't nail what I liked about it as much as what I felt I didn't. And this is the result.

The Unremembered is Peter Orullian's very Epic debut. It is Epic in nearly every way. In terms of characters/points of view, battles/skirmishes, plot evasiveness, big magic, along with the scope of the land and its associated cultures. There is also a dark god of a sort who is at the heart of the matter, but little seen. All in all The Unremembered is very reminiscent of Robert Jordan and Eddings so if that is your cup of tea then afternoon tea is ready for you. But if you're expecting much more beyond that than look elsewhere as only a few things differentiate it from its forebears.

The Unremembered starts with a prologue that while straight forward enough still leaves so much, perhaps too much, to the imagination involving a race of god like beings responsible for the creation of the world and many others. There is a casting out of one of the gods who is apparently behind all the evil of the world.  We are then flung thousands of years in the future on the world where evil is spreading in a small village where teenage friends Tahn, Sutter, and Wendra are somehow at the crux of some evil plot.

The dense story does take awhile to grab hold as things are left sketchy for the main characters as they are dragged around. One thing that tends to grate on me in Epic Fantasy is the reliance on keeping the main character out of the loop following around people blindly, which is the case here. The leads are pushed around and bloodied without so much as a word of why for hundreds of pages from their all-knowing wizard leader.

Sometimes I was completely enveloped in the rich and lush world and then I'd get all annoyed because characters kept getting side tracked again and again, which doesn't do much for the core story. Too many flights, too many partings, and predictable meetings. The magic and story are complex and the use of music as magic was interesting, but not well enough explained to fully grasp. Apparently the next volume will go further into it.

The Unremembered does shows promise for what could be a remarkable world and cast, but it isn't there yet and I'm not sure Orullian's goal with the story would get it there. The story seems enmeshed in tropes that it loses itself in. The best part of the novel is the relationships, especially between Tahn and Sutter which is what kept me coming back for more. I give The Unremembered 5 out of 10 hats, but the 14 year-old in me would probably give it an 8 if I hadn't read some Jordan prior. I think I'm just a different reader now and expect different things out of my Fantasy then I did even 5 years ago.

If you are a fan of 80's and 90's Epic Fantasy and still savor for more than The Unremembered is for you. If you're looking for more Sanderson, Abercrombie, or Lynch type Fantasy than try elsewhere.

You Might Also Like:
REVIEW | Warbreaker by Brandon Sanderson
REVIEW | Homeland by R.A. Salvatore
REVIEW | The Way of Kings by Brandon Sanderson
REVIEW | Shadow's Son by Jon Sprunk
REVIEW | The Black Prism by Brent Weeks

Cover Unveiled for The Dragon's Path by Daniel Abraham


The Dragon's Path could be Daniel Abraham's breakout best-seller. Even given how much Abraham's Long Price series is loved and has been praised it has never realized the sales his original publisher wanted. But Orbit has picked up the ball for The Dagger and the Coin series, which is supposed to be a more traditional style Epic Fantasy. The cover most definitely fits the mold of Epic Fantasy covers and is much brighter than the cover that leaked out a few months back. It also adds a lot more depth than the earlier cover, but I'm not sure about the shadow horse figure which I didn't care for on Richard K. Morgan's The Steel Remains as well. The Dragon's Path is one of my most anticipated novels for 2011. Lauren Panepinto from Orbit had this to say:
The cool thing about the world of The Dragon’s Path is that the titular dragons are part of the ancient past of the current civilization — without giving too much away, I’d say it’s kind of like imagining that the Roman Emperors had been dragons, and so much history has passed that all that is left is artifacts (like, say, a sword), myths, and folklore that some people believe and others doubt. And of course now, there is an ominous threat of history perhaps not being quite as dead and buried as was hoped.
And here is the official blurb to whet your appetites:
Summer is the season of war in the Free Cities.

Marcus wants to get out before the fighting starts. His hero days are behind him and simple caravan duty is better than getting pressed into service by the local gentry. Even a small war can get you killed. But a captain needs men to lead — and his have been summarily arrested and recruited for their swords.

Cithrin has a job to do — move the wealth of a nation across a war zone. An orphan raised by the bank, she is their last hope of keeping the bank’s wealth out of the hands of the invaders. But she’s just a girl and knows little of caravans, war, and danger. She knows money and she knows secrets, but will that be enough to save her in the coming months?

Geder, the only son of a noble house is more interested in philosophy than swordplay. He is a poor excuse for a soldier and little more than a pawn in these games of war. But not even he knows what he will become of the fires of battle. Hero or villain? Small men have achieved greater things and Geder is no small man.

Falling pebbles can start a landslide. What should have been a small summer spat between gentlemen is spiraling out of control. Dark forces are at work, fanning the flames that will sweep the entire region onto The Dragon’s Path — the path of war.
You Might Also Like:
INTERVIEW | Ian Tregillis author of Bitter Seeds
Steampunk is... 
A Fantasy Debut to Watch for in 2011

A Fantasy Debut to Watch for in 2011 [Updated with final cover]


Two things brought this book to my attention. I recently received the Tor Winter 2011 catalog and the cover immediately caught my eye. I had to flip through the catalog that instant to find out what book this belonged to and didn't have to go far. Right on page 1 was The Unremembered by Peter Orullian. Tor obviously has high hopes for the series. The second connection was Brandon Sanderson mentioning the author in our interview with Orullian's book sitting on his nightstand. Tor hasn't released the final cover in color, but here is a picture of the catalog cover, which shows off this lush image.

Cover art by Kekai Kotaki
UPDATE: Art impressario of Tor Irene Gallo offered to send me the final color version, which I couldn't pass up. So feast your eyes.


Just...drool..ummm...Wow! The art is by Kekai Kotaki who is best known for his work with Gears of War, Guild Wars, Magic the Gathering, and a few books covers such as the recent Shadow Prowler. All around he is producing gorgeous work with a bright future ahead of him.  The cover for The Unremembered is breath taking in its depth and detail. Click to embiggen. It is worth it. Now on to the book itself, which doesn't sound too shabby either.

The Unremembered is Peter Orullian's debut novel although he has published a few short stories in various anthologies the last few years. The series is named The Vault of Heaven, which brings a lot of things to mind. Definitely something on an Epic scale. The Unremembered will be released in April 2011. I know that is a long time, but it certainly could be a strong Epic Fantasy debut. Next year is ramping up to be one of the most competitive years for Fantasy with new books by Abercrombie, Rothfuss, Lynch, Morgan, Abraham, and Grossman. There are also sequels to a number of my 2010 debut favorites coming out, but I always like to make time for debut authors so I'll definitely be one of the first in line to check out The Unremembered. Here is the description to taunt you with:

The gods, makers of worlds, seek to create balance—between matter and energy; and between mortals who strive toward the transcendent, and the natural perils they must tame or overcome. But one of the gods fashions a world filled with hellish creatures far too powerful to allow balance; he is condemned to live for eternity with his most hateful creations in that world’s distant Bourne, restrained by a magical veil kept vital by the power of song.

Millennia pass, awareness of the hidden danger fades to legend, and both song and veil weaken. And the most remote cities are laid waste by fell, nightmarish troops escaped from the Bourne. Some people dismiss the attacks as mere rumor. Instead of standing against the real threat, they persecute those with the knowledge, magic and power to fight these abominations, denying the inevitability of war and annihilation. And the evil from the Bourne swells….

The troubles of the world seem far from the Hollows where Tahn Junell struggles to remember his lost childhood and to understand words he feels compelled to utter each time he draws his bow. Trouble arrives when two strangers—an enigmatic man wearing the sigil of the feared Order of Sheason and a beautiful woman of the legendary Far—come, to take Tahn, his sister and his two best friends on a dangerous, secret journey. Tahn knows neither why nor where they will go. He knows only that terrible forces have been unleashed upon mankind and he has been called to stand up and face that which most daunts him—his own forgotten secrets and the darkness that would destroy him and his world.
And a bit more from the author's site:

When the First Ones framed the World, they appointed one among them to create adversity and contrariness to harrow the lives of men. But the One became scornful and dark in his work, so that the Council branded him Quietus and exiled him and the dark races he’d created. The Framers sealed them all beyond the Bourne and abandoned the young World, leaving it with but a small hope of redemption.

That hope may come through the choices of a stripling boy, Tahn Junell, in a time when the use of the Will (the energy that exists in all matter) has become a crime, and the Bourne has begun to let loose its secrets. As Quietus’ creations descend into the land with dark indignation, Tahn and his friends (thus far held safe in the Hollows—their home) are chased out.

But a Renderer of the Will and a creature of myth have come to guide them through a world now rife with political turmoil, rumors of war, an insidious human trade, and the dark creations that hunt them. Tahn and his companions race to see if the restoration to him of all his own dark secrets will end his unnatural life or prove him their one last hope.
The author also has an early book trailer up on his site, plus maps, and a few illustrations of the characters. The series is planned to be a trilogy at this point with books released a year apart.

You Might Also Like:
REVIEW | The Way of Kings by Brandon Sanderson
REVIEW | Bitter Seeds by Ian Tregillis
LOOKING FORWARD Fantasy Books to Watch for in 2010
I just love this cover...

REVIEW | The Way of Kings by Brandon Sanderson (Tor)

The Way of Kings is the first in a multi-volume Fantasy Epic from New York Times best-selling author Brandon Sanderson, now known best as the author chosen to finish out one of the most beloved series known to modern Fantasy, namely The Wheel of Time. However intimidating it must have been for Sanderson to take over WoT, he knowing only committed himself to two or three volumes, but with The Way of Kings he has already stated it will be at least ten volumes. Is this the first case of an author ever realizing from the start how long it may take to tell a story properly? If so Sanderson is in a class all of his own making.

Sanderson has given his fans exactly what they wanted: a book filled with a new magic system, a wondrous and violent world, and characters you'll grow to cherish like old friends. I managed to finish The Way of Kings over a few long days staying up well past midnight more than one night because it was that captivating. Sanderson clearly has been thinking about this world and its races for some time and his love of them shines through to the reader.

The Way of Kings is sprawling in every way that is good and epic to its utmost. The world-building is immense to say the least, but Sanderson smartly decides to focus on the characters while still slipping in facts about the world, history, and the cultures. At a few points the narrative turns into an info dump, but that feels like what is needed to flesh things out a bit more as the desire for more knowledge of this world and its deep mythology infects you.

War between the Alethi and Parshendi has been on-going after the Parshhendi killed the Alethi King Galivar. The two sides have been fighting daily to a stalemate for many years on the Shattered Plains, which is one of the most fractious battlefields found in Fantasy. The very land has been split like a puzzle with deep chasms separating one plateau from the next. In order to move troops from one plateau to the next movable bridges are needed. The swiftest bridges are carried by slaves known as bridgemen.

The Way of Kings is about the truth and how it becomes legend, which changes and gets reinterpreted with time. Heroes become heretics, the lawless become laws givers, and once great places become shattered. The world is known as Roshar, which suffers highstorms that are so violent and frequent that the very ground is eroded away and life on the planet has evolved to survive. Think land creatures that have shells and plants that close up. The flora and fauna were at first very difficult to picture, but some art strewn through the book helps visualization. These highstorms also somehow distribute energy known as Stormlight that is involved in the magic of the land, which I found to be a great concept.

The story is told from 4 main character points of view, well, really 3 and the son of another from time-to-time. There are also a couple sections known as "interludes" told from characters not involved in the main action. The inclusion of these sections puzzles me a little, but Sanderson is likely laying the groundwork for the introduction of characters in future volumes to tell the story from more points of view as the telling grows and action varies from region to region.

The two most prevalent characters are Kaladin and Dalinar. Kaladin is a fearsome warrior whose luck ran out after he pushed it a few too many times. His story splits between present day and flashbacks all the way to his childhood leading up to his fall from grace and eventual slave life as a bridgeman in the Shattered Plains. The divergent storylines never appear unnecessary, but Kaladin's back-story does go on too much. Sanderson hammers home just how much Kaladin suffers and what brought him to his bridgeman status, but does so to a degree I found a bit repetitive. Two or three flashbacks could have been eliminated and still had the same effect. Also, one flashback that was built over the course of half the book, which seemed to shape Kaladin so much from his early warrior years felt underwhelming when finally revealed. Kaladin's present story were the sections I most look forward to as his abilities shine even when covered in dirt and we get to see a broken man become whole again.

Dalinar a High Price of Alethkar is Uncle to the current King of the realm after his brother Gavliar was murdered. Much of what Dalinar does is driven by his need to do what is right, which is not always seen as what is best for him politically. Because of this he comes off a bit flat, but his action sequences were some of the most edge grabbing parts. Dalinar's scenes of prophetic/ecstatic visions don't make much sense at first, but when the last two comes they are humdingers. Dalinar is a Shardbearer like his son Adolin(another point of view at times). Both wear Shardplate and have a Shard blade, which are incredibly durable and enhance the wearer's strength and stamina and therefore make them the most formidable warriors around. (And yes all the capitalization do get tiresome after awhile.) The Shards are a relic from a time now gone into myth and are coveted by all. At first it seemed like the Shards were very rare, but as more pop-up their lustre is somewhat dimmed yet when they get involved in a melee things pick-up. There are promises of even great power and magic coming back into the land.

Shallan is the third main view and her storyline while the most sedate in comparison to the battle laden Kaladin and Dalnar was also the most intriguing and played out very much like a spy thriller. Her story takes place away from the Shattered Plains, but does involve some overall intrgue that will propel the series forward. She is trying to save her family by becoming an apprentice to Jasnah the sister to the King, but she clearly had a lot happen to her in the past most of which is only alluded to. Shallan grows so much in the pages that she became the character I wish I could speed ahead in the series in order to find out what is in store for her in the next volume as she will be in the thick of the march soon enough.


At more than 1,000 pages The Way of Kings does come off as slightly bloated, but keep in mind there are around 30 pages full of art as Tor spared no expense in bringing us a book that nearly rivals a Subterranean Press edition. Plus, The Way of Kings has a surprisingly complete narrative as both the characters and storyline move forward. There were some expected coming together of characters in the end, but they were all ones I had been hoping for. The aspect of the spirit-like spren seem mostly window dressing that didn't add much to the story at this point except for one very odd one. There were too many types of spren that kept popping up in nearly every chapter to the point they lost their allure for me. Deathspren, windspren, painspren, rotspren, joyspren, etc. Maybe they'll turn out to be more in later volumes. But all flaws are minor quibbles and hardly detracted from the enjoyment factor.

Is it Dune as the back cover of the galley suggests? Well, no. And that's an unfair comparison to make. Was Dune as revered when it first came out? Or The Wheel of Time? No. They earned their place after years, if not decades, of growing fandom and buildings of their worlds. But Sanderson has laid the groundwork for a series that has the propensity to be up there with the other giants if he can develop what he has begun into something just as memorable. The Way of Kings contains characters who you'll miss when their section ends and a setting that begs to be explored. The Stormlight Archive series could quite possibly be up there with Jordan, Eddings, and dare I say Tolkien when all is said and done. This is without a doubt the most epic Fantasy novel of the year and should not be missed by any fans of the genre.

I've only scratched the surface with this review as there is plenty of political backstabbing, great battles, secret organizations, details on the magic system, and intrigue happening as well. As a whole we only get an inkling of what this series has in store for us, but it is more than enough to leave me satisfied.  Sanderson is at the top of his game and on to something with this world known as Roshar, which however inhospitable is a place I hope to return to over many, many years to grow alongside the characters. I give The Way of Kings 9 out of 10 hats. Also, be sure to re-read the prologue about a third of the way through. It will make much more sense and help things click into place a bit better. The follow-up to The Way of Kings will most likely not be out until at least 2012 as Sanderson has pledged to finish the last WoT book before beginning work, which I can't fault him for wanting to do. Why haven't we just figured out how to clone this guy yet?

You Might Also Like:
INTERVIEW | Brandon Sanderson author of The Way of Kings
REVIEW | Warbreaker by Brandon Sanderson
REVIEW | The Black Prism by Brett Weeks
REVIEW | Best Served Cold by Joe Abercrombie
REVIEW | Shadow's Son by Jon Sprunk
Cover Unveiled for Towers of Midnight by Robert Jordan & Brandon Sanderson

REVIEW | The Black Prism by Brent Weeks (Orbit)

I was lucky enough to get an early review copy of The Black Prism, but actually put it down after only 20 pages. I had just finished The Way of Kings the prior week and worried it was too similar in themes and style of magic. Rather than risk reading The Black Prism and judging it based off Kings I decided to hold off and read it from more a fresh perspective. Little did I know that would be about 6 books later. When I finally got knuckle deep into The Black Prism I decided I made the right call. Sometimes distance does help perspective.

The Black Prism opens on the fields of a long dead battle from the Prism War with Kip wandering around before day break in search of luxin, a substance that drafters of light (magic wielders) can create and bend to their will. Kip is the poor fat teenage boy of his village who nearly everyone pities because of his infamous and drug addled mother. What Kip doesn't know is he is bastard to the most powerful drafter in the world, Gavin Guile, also known as the Lord Prism of Chromeia and figurehead of the predominate religious/magic order. As the Prism he can control the whole color spectrum and work wonders with his abilities.

The Black Prism is among the new wave of Flintlock Fantasy, which seem to becoming more in vogue the last few years. At least in this volume the guns don't add much to the world except in a couple short scenes. Otherwise it is the magic that keeps your attention with the grey characters we've come to love from Weeks.

The magic system is one of many facets that make The Black Prism standout from other Epic works The system is amazingly detailed and believable. Drafters are able to absorb light and create objects both large, small, and intricate with it. Each color of the spectrum has its own characteristics and uses. Some are more moldable. Some more discrete and others stronger. And a very few people have the ability to draft more than one color. What Gavin can do with his abilities is truly awing at times. Performing drafting magic does have a cost for the drafter, which makes the use of the magic very believable. It is all in the eyes. The color wrights who have overdone their use of magic were a nice touch, especially those crazy blues.


Many of the main characters appear at first blush to be typical archetypes, but Weeks managed to surprise me again and again with the depth they have. His greatest strength as a writer to date has been hiding secrets in plain site yet still making them just difficult enough to decipher that you have to laugh at yourself for not realizing the truth. All the characters hold secrets and as they are revealed each is in turn bigger than the last.

Weeks often leaves you wondering who the real hero is and whichever way you go you will be sure to change your mind as the story unfolds. The Black Prism has a whole Man in the Iron Mask angle that came off fresher than I expected as he created a character with some serious psychological problems.  There are some flaws mostly with character development.  Kip could have used some more background development in connecting the reader to his mentality and curt tongue possibly with an added scene involving his mother earlier on. And the the ladies didn't seem to be used to their utmost, but in this regard Weeks has laid the groundwork for bigger things for them in future volumes.

Weeks blew my expectations away as the story zooms though leaving you wanting more, but still satisfied at being introduced to this world and its major players. For those that were thrown off by a certain aspect of the first section to The Way of Shadows have no fear as there is none of that here. The Black Prism is still quite a brutal book with a high body count and some very gruesome scenes, especially one towards the beginning. It wouldn't be a Weeks novel without him pushing the envelope to give characters justification for their actions. I give The Black Prism 8.5 out of 10 hats. The ending builds momentum well for the next volume. For fans of Epic Fantasy with a gritty edge this is a must and the start to a very strong trilogy. Orbit has created a fun little game/quiz to tie-in with the book that helps you figure out what color drafter you are.


You Might Also Like:
REVIEW | Warbreaker by Brandon Sanderson
REVIEW | The Prodigal Mage by Karen Miller
REVIEW | Tome of the Undergates by Sam Sykes
NEWS | Brent Weeks' Night Angel Trilogy Movie Option

REVIEW | Tome of the Undergates by Sam Sykes

If it is gritty Fantasy you've been dying for than Tome of the Undergates will certainly be the answer for you as Sykes has made the name Adventurers out to be a vile thing with his debut effort. Tome of the Undergates drops you in the middle of a vicious battle from the first page and only gets bloodier from there. Although not nearly as bloody as I thought it would be though at first glance.

Tome of the Undergates is a breath of fresh air tinged with a pang of dank water. Refreshing in the sense that it was fun to read an action packed Fantasy quest not mired in some underground dragon den nor traipsing through mountains. Sykes embraced the water like no other author before.  He has taken to the high seas with a rough-born lot featuring the most unlikely grouping of characters you can think of who all loathe one another. Lenk and his gang remind me of Jason and the Argonauts on crank. Clocking in at little more than 600 pages it is a breezy read that feels two thirds that length once the story gets going.

It takes a few chapters to get over the fact that none of the main characters like each other and can't stop acting like a rove of 5th graders always hitting and spitting on the girls they like, but after that it is clear sailing into an Epic Fantasy with teeth. I do get the feeling Sykes has played some snarky, bitter, venomous games of D & D, which led him to create the world and characters of Tome of the Undergates. Sykes has made the career choice of Adventurer into something more loathsome than being a mercenary.

The leader of this brooding gang of Adventurers is a human named Lenk. He is a bit on the small size, but is quite a fierce warrior when the chips are down and is the easiest character to connect with. He is usually follow closely by Kataria, who is a Shict. Think of an elf that is rough around the edges who thinks of humanity as a plague. Also, in the band of unmerry travelers is a Wizard still finding his feet in the craft, a cut-throat ne'er-do-well, and a blood-thirsty Dragon man. You read that right. An honest to badness Dragon man. They fight for their lives on a severely screwed up world just for money. They know little of honor and their back stories are only lightly covered so their motivations take sometime to get a grasp on. They are survivors and fighters to their core, but aren't adverse to a knife to the back.

While on the job protecting an important passenger they get tossed into a quest that will test their mettle in every possible way facing frog men and giant proselytizing sea monsters from the deep. The world building is quite interesting with a deep secret history of god and demon off shoots, but only some broad strokes are revealed. There is enough to whet your appetite, but you'll be wanting more which will hopefully be fulfilled in future volumes.

The dialogue was very reminiscent of Scott Lynch at times and the action close to that of Abercrombie. Still Sykes has created his own distinctive style and voice that is wholly different and much more visceral. He clearly has quite a flair for action sequences and monster creation. Sykes is holding out on us a bit as I think his biggest battles are still to come in future volumes. I give Tome of the Undergates 8 out of 10 hats. If Abercrombie was too much or rode the line too harshly for you at times than Tome may be the right where you want it to be. Tome is set for an April release in the UK from Gollancz with a US date from Pyr to still be announced update: in September. And where are the swears Mr. Sam Sykes Swears? Where are they?


You Might Also Like:
REVIEW | Best Served Cold by Joe Abercrombie
REVIEW | The Left Hand of God by Paul Hoffman
REVIEW | Fall of Thanes by Brian Ruckley
LOOKING FORWARD | Fantasy Books to Watch for in 2010